Skip to main content
Caplight Logo









thatgamecompany

thatgamecompany

Private
Santa Monica, CaliforniaMedia, Entertainment & Gaminghttps://thatgamecompany.com/

Last Round

VC Round

Mar 3, 2022

Total Funding Raised

$12.5M

Momentum

Top 50%

of companies Caplight tracks

Company Overview

thatgamecompany is an entertainment software company that develops artistically crafted, interactive gaming experiences for consoles, computers, and mobile devices.

Sector

Media, Entertainment & Gaming

Verticals

Gaming, Subscription Commerce

Business Model

B2C

Customer Profile

Freemium

AI Layer

Non-AI

Keywords

indie game developersocial adventure gamelive-service gamecozy gameswholesome gamesartistic gamesemotional gamesfree-to-play gamesF2P gamesnon-combative gameplaymulti-platform gamesin-app purchasesgame as a serviceGaaScasual games

Historical Pricing

Historical view of private secondary pricing and transaction trends.

Unlock Pricing Charts

Sign up to view complete historical pricing and secondary transactions.

Caplight Momentum Score

Proprietary index based on bid/ask volume and sentiment.

View Momentum History

Track how buyer interest and sentiment changes over time.

thatgamecompany Comparables

Compare thatgamecompany with similar companies based on industry and business-model similarity.

thatgamecompany comparables — related companies by embedding similarity
CompanySimilarityMarket Cap
Giant Squid
76%
Gardens
71%
Netspeak Games
70%

thatgamecompany Funding Rounds

Historical fundraising activity

Data table
RoundDateAmount RaisedValuationInvestorsSources
VC RoundMar 3, 2022
Growth EquityApr 11, 2019
Series BMay 27, 2014
Series AJun 14, 2012

Key People

Founding team and executive leadership

Jenova Chen

CEO Creative Director

Executive Team

Sam McGrath

CTO

Executive Team

thatgamecompany Investors

Notable investors and investment history

thatgamecompany investors
InvestorRounds
Benchmark CapitalSeries A, Series B
Sequoia CapitalVC Round
Capital TodaySeries B
NetEaseGrowth Equity
Kleiner PerkinsSeries B
TPGVC Round

Market signals

Structured signals derived from secondary market and firmographic data.

  • Feb 2, 2026

    Jenova Chen to speak at GamesBeat Summit 2026 on emotional games.

  • Jan 1, 2026

    Job postings suggest a new, unannounced game is in development.

thatgamecompany Filings

SEC and related filings with document metadata.

Data table
TypedDateAmount OfferedAmount SoldFillingPagesDownload
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation
Sign Up to view
Mock Valuation

thatgamecompany Filings

SEC and related filings with document metadata.

Frequently Asked Questions

Common questions about thatgamecompany's valuation, stock price, and market status.

Firmographic Details

HeadquartersSanta Monica, California
Employee Range252
Year Founded2006
Last FundingMar 3, 2022

Institutional Data Access

Join leading institutional investors using Caplight to access private market data, discover pricing, and execute secondary block trades.

Requires verified institutional or accredited status.

See something wrong or outdated?